• Welcome to 6th Grade STEAM and TECHnically Speaking with Ms. Tarr

    Welcome Bitmoji

    I'm so glad you're here! You can contact me at DTarr@emds63.org with any questions.

    Your child can show you their Google Classroom for assignments and announcements. You can also receive summaries sent to your e-mail. Click here for more information about these summaries.

    You can also check the Parent Portal Link to find your child's grades, attendance records, and more throughout the year.

    You can find our Open House information below or at this link.

  • What is STEAM?

    STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking.

    Every other day, your student switches between an 80 minute math class with their math teacher, and 40 minutes in math and 40 minutes in my classroom for STEAM.

    What do we do in class?

    Problem Solving: Your student works to brainstorm and design solutions to the problems and challenges they are faced with. They persevere and collaborate with classmates when approaching a challenge. 

    Participation: Your student participates in small and whole group settings. They share their ideas and listen to the ideas of others.

    What is TECHnically Speaking?

    In this class, we are exploring and learning how to use a variety of digital resources and tools to enhance student learning in a variety of settings. Additionally, this course will explore digital literacy and personal digital footprints. 

    Every day, for one quarter of the year, your student will meet for 1 period (approximately 40 minutes) in my classroom for TECHnically Speaking. 

    What do we do in class?

    Students use digital resources to be organized and efficient, and to produce creative projects. Students work on responsible Digital Citizenship to recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and act and model in ways that are safe, legal and ethical. In addition, students focus on being thoughtful Knowledge Constructors and use resources and digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.